Plugin Tutorial
Note: In this section, we'll be making the following assumptions:
Plugin name:
"Tutorial Plugin"
Plugin ID:
"com.tutorial.plugin"
DLL Name:
"tutorial-plugin.dll"
In this section we will walk you through writing your own plugin for Exanima, from scratch!
We will show you everything, from setting up your work environment, writing your plugin, to publishing it!
This guide assumes you will be writing your plugin in Rust, as it is what the framework is written in, and will have the most support and maintenance.
For learning rust concepts, you could read The Rust Book to get an understanding. If you don't understand some concepts in this guide, the Rust Book might help you understand them.